Developer(s) | Smith Micro Software |
---|---|
Stable release | Win: 13.0.2 Mac: 13.0.2 / September 26, 2019; 12 months ago |
Operating system | Microsoft Windows, Mac OS X |
Type | Animation software |
License | Trialware |
Website | my.smithmicro.com/moho-pro.html |
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Moho(previously marketed as Anime Studio) is a proprietary vector-based 2Danimation application distributed by Smith Micro Software. It is sold in two different packages: Moho Debut – restricted in terms of length and image size, as well as not containing all of the functions – and Moho Pro. Moho is available for Windows and macOS in English, German, Japanese, and Spanish. (A Linux version is no longer available.)
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History[edit]
The software was originally developed under the name 'Moho' in 1999 by Mike Clifton at LostMarble. (LostMarble is also the developer of Papagayo, a free lip sync software which works with Moho.) The software was distributed by E Frontier until 2007, when it was taken over by Smith Micro and renamed Anime Studio, as a marketing companion for the former Manga Studio.
In 2010, Smith Micro released Anime Studio 7, which added features such as Physics, 3D creation, and an improved interface. In 2011, Anime Studio 8 added features such as the Character Wizard, layered Photoshop import, and real-time media connection. Version 8.1, also supported the new Poser 9 SDK and integrated the Wacom Multi-touch API, the first graphics based software product to work natively with Wacom's Bamboo and Intuos tablets. In 2012, Smith Micro released Anime Studio 9, with new features including Smart Bones, Editable Motion Graphs, and Bézier handles, as well as major enhancements to the timeline, key frames, and onionskins. In 2014, Anime Studio 10 contained upgraded features and new mechanics to its predecessor. In 2015 Anime Studio 11 contained upgraded features such as frame-by-frame animation, layer referencing, animated shape ordering, enhanced tools and brushes, JSON file format support, and other features.
In 2016, Anime Studio was renamed Moho by Smith Micro Software to reflect the software's ability to do more than just Anime. Impression autodesk for mac download. The 2016 release of Moho 12 included additional features such as pin bones, optimized Bézier handles, improved free hand tools, smart warp, real motion blur, and more.[1] Moho Pro 12 was released in August 2016. In October 2016, Moho became available for the Microsoft Surface Studio. The functionality of the Surface Dial is also incorporated with Moho as Smith Micro worked with Microsoft to develop unique Moho functionality specifically for the Surface Dial peripheral. This feature set enables users to create complex animations more quickly and easily through functions such as a new overlay timeline, rigged characters, rotating canvases and frame-by-frame animation.
Moho 13 was released in June 2019 with a focus on improved bitmap tools, including bitmap frame to frame capabilities, and better support for 3D objects.[2]
Version | Release Date | Publisher | Improvements/features |
---|---|---|---|
1.0 | 1999 | LostMarble | Initial release |
5.6 | 2006 | LostMarble | Introduction of lip-synching; Flash output; improved text, Illustrator import, vector drawing tools |
6.0 | June 9th, 2009 | Smith Micro | Built-in lip-syncing and sequencer; improved interface |
6.1 | September 22nd, 2009 | Smith Micro | Upload to Facebook; French and German versions; ability to enter non-English characters in text fields. |
7.0 | June 9th 2010 | Smith Micro | Improvements to physics, 3D creation, and interface |
7.1 | October 13th 2010 | Smith Micro | Contains several fixes including switch layer fix |
8.0 | June 8th, 2011 | Smith Micro | Character wizard, layered Photoshop import, and real-time media connection; support for Poser 9 SDK; integrated Wacom Multi-touch API |
8.1 | July 7th, 2011 | Smith Micro | Fixes to the Library window, mouse focus, window-location memory, stroke construction when welding curves closed, some layer masking issues, auto-save issues that cause bone rigs to occasionally reset themselves |
9.0 | September 10th, 2012 | Smith Micro | Features include smart bones, editable motion graphs, Bézier handles, enhancements to the timeline, key frames, and onionskins |
9.1 | October 22nd, 2012 | Smith Micro | Fixed a problem where deleting a style could sometimes lead to a crash; fixed issue related to specifying a user-content location on first launch; rendered RLE AVI now imports properly into AS; revamped script management |
9.2 | January 9th, 2013 | Smith Micro | Updated the English manuals for both Debut and Pro; changes can be applied to multiple layers; added buttons to reveal source images and audio; fixed Lua DLL module loading |
9.5 | August 12th, 2013 | Smith Micro | Smart Bones enhancements; nested Layer controls with more hierarchical control over rigs; flexi-binding isolate tshe influence of bones; depth shifting helps preserve the size of objects; viewing of real-time changes on the canvas; switch layer enhancements |
10.0 | March 6th, 2014 | Smith Micro | Updated content library with free characters, props, scenes, enhanced drawing tools, multiple document support, combined bone tools, combined point tools, point hiding, edit multiple Layers simultaneously, and automatic updates |
10.1 | July 25th, 2014 | Smith Micro | The application now runs in English, German, or Spanish; fixed over 200 bugs; layers can be copied and pasted between documents; added an image layer cropping tool |
10.2 | October 13th, 2014 | Smith Micro | Several bug fixes (no blog post to specify exact features or fixes) |
10.3 | March 25th, 2014 | Smith Micro | Several bug fixes (no blog post to specify exact features or fixes) |
11.0 | June 3rd, 2015 | Smith Micro | Vector-based draw, paint and fill tools, bone rigging, animation timeline, audio recording, sound effects, and improved lip-syncing |
11.1 | July 15th, 2015 | Smith Micro | Several bug fixes (no blog post to specify exact features or fixes) |
11.2 | January 4th, 2016 | Smith Micro | Added a tool to sketch bones; added additive cycles; many bug fixes |
12.0 | August 4th, 2016 | Smith Micro | Bone-rigging, timeline, enhanced drawing tools, improved audio recording, sound effects, automatic lip-synching, beginner's mode, character wizard, automatic image tracing, path tool, motion tracking, multi-touch support, multiple document support |
12.1 | October 18th, 2016 | Smith Micro | New 4K ultra HD and 4K digital cinema dimension presets; improved smoothing for freehand strokes; many bug fixes |
12.2 | November 15th, 2016 | Smith Micro | Added support for Microsoft Surface Studio and Surface Dial, new Layer Comps window, fixed bug where sometimes PSD layers were lost, fixed bug where a duplicated vector layers didn’t show Bezier handles |
12.3 | September 10th, 2017 | Smith Micro | Ability to paste images from the clipboard to create new image layers, new document preferences and bug fixes |
12.4 | November 23rd, 2017 | Smith Micro | Switch layer interpolation now works on nested layers (group and switch); re-sync all channels; triangulated mesh layers now have a distinct layer icon for easy distinction; several bug fixes |
12.5 | October 4th, 2018 | Smith Micro | Many bug fixes (no blog post to specify exact features or fixes) |
12.5.1 | November 14th, 2018 | Smith Micro | Bug fix release for Mac only to support changes in MacOS 10.10 and above |
13.0 | June 25th, 2019 | Smith Micro | Introduced improved bitmap tools including bitmap brushes and frame by frame support, as well as improved handling of 3D objects |
13.0.1 | August 20th, 2019 | Smith Micro | Multiple bug fixes[3] |
13.0.2 | September 26th, 2019 | Smith Micro | Bug fixes and usability improvements[4] |
Features[edit]
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- Moho features layers of different types for artwork as well as for grouping and switching assets. Layers can be animated in perspective.
- Layer ordering can be animated.
- Camera movements.
- Pressure-sensitive tablets in combination with brush shapes can be used to create natural-looking strokes. Artwork created in Moho is resolution-independent.
- The animator can create a skeleton of bones to which pieces of artwork are attached. The skeleton works with inverse and forward kinematics and makes it easier to animate characters.
- Tweening of all layer, vector shapes, and bone animation.
- Physics engine to simulate reality.
- Styles for outlines and fills.
- Masks are possible.
- Moho has some 3D abilities, useful for multiplane camera effects and virtual set building.
- In combination with Papagayo, Moho supports automated lip-synching, where an imported sound can be automatically added to a mouth to make the mouth move as if it is talking in sync with the audio.
- Moho supports several file formats to import pictures and video. Alpha channels of PNG and video files are recognised.
- Multiple soundtracks can be added
- Most tools are completely scriptable (in Lua)
- Smart bones technology.
- Editable motion graphs with Bézier handles.
- Onionskins have been enhanced with frame-by-frame control.
- Supports layered Photoshop files.
- Includes a timeline with keyframes.
See also[edit]
References[edit]
- ^'Moho Pro vs Debut Feature Comparison List'.
- ^'Moho 13 Released With Bitmap Frame By Frame Animation and More'.
- ^'Moho 13.0.1 ReadMe'.
- ^'Moho 13.0.2 ReadMe'.
External links[edit]
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