Empire Total War Gold Edition For Mac



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Empire: Total War - Gold Edition features easy-to-learn game controls, stunning graphics and immersive sound effects. The Gold Edition also comes. Feral Interactive Napoleon: Total War Gold Edition for Mac Editor’s Note: The following article is reprinted from Macworld UK. Visit Macworld UK’s blog page for the latest Mac news from. Native mac games. Empire: Total War - Gold Edition Descriptionthe Famous series of Total War needs no introduction, for many years, it has become a benchmark of quality in strategic genre. Its a new episode sets a new standard and represents a long-standing dream of all fans. In addition, Total War: EMPIRE will see further enhancements to the Total War series’ signature 3D battles and turn-based campaign map. Real-time battles will pose new challenges with the addition of cannon and musket, challenging players to master new formations and tactics as a result of the increasing role of gunpowder within warfare.

Gameplay
Sound
Graphics
Value
Genre: Strategy & War
Min OS X: 10.7

Empire: Total War Gold Edition
February 25, 2013 | Steven Marx
Pages:12Gallery

Empire

Click to enlargeThat's A Bit Of A Melee

Mac OS X: 10.7.4 | CPU: 2 GHz Intel | RAM: 4 GB | HD Space: 15 GB | Graphics: 256 MB, (ATI): Radeon 2400 XT; (NVidia): GeForce 8600M GT; (Intel): Intel HD Graphics

Review:

Mac gamers (and if you’re reading this presumably you’re one of them) rejoiced when Rome: Total War (R:TW) made its way to our platform. Though it was six years late (not atypical) it was the Gold Edition meaning it included the Barbarian Expansion pack. While we missed out on the first two games in the series, this was seemingly a sign of the improved state of Mac gaming. Alas none of the earlier games in the series made it to the Mac, nor did Medieval II, making R:TW look like something of a one-off. However, that all changed late last year when Empire: Total War (E:TW) appeared on the Mac, brought to us with a conversion by Feral Interactive (yet again) by way of publisher Sega and developer Creative Assembly. And this time the wait was only three years! With its blend of turn-based strategy and real-time battles, the Total War series offers something for almost everyone. And E:TW expands on earlier titles by adding naval battles, more independent regional administration and more. But enough details in the introduction, let’s get to the full review.

Empire: Total War, as you might expect, mostly covers the century of empire building from 1700 to 1799. And while you have the option to just fight individual battles if that’s your sort of thing, the main focus of the game is on the Grand Campaign. As has become typical with games late-arriving on the Mac, in addition to the main game you get the Warpath expansion, allowing you to play as Native Americans. There is also a Road to Independence campaign which, as you may have guessed, covers the rise of an independent United States from Jamestown, through the French & Indian War, and on to the Revolutionary War itself. This campaign also functions nicely as a tutorial since the individual chapters (as the scenarios within the campaign are called) gradually increase in complexity.

Within the Grand Campaign you have the option of playing as a whole host of countries, from the great powers of the time such as England, France and Spain to smaller and farther flung countries such as the Mughal empire in South Asia. Each campaign has several options related to goals and length, but in general your job is to control a certain number of total territories by the end, with some specific areas you are also required to control. To do this you will use your turns to build buildings, recruit and move armies and navies, research technology, send spies and ambassadors to other regions, and negotiate with allies and enemies to try and achieve your goals. And when you’re done with your turn, all the other countries in the game, whether run by humans in multi-play or by the computer AI, will do the same. Computer controlled countries will tend to act in ways similar to their historical counterparts, but because humans are involved also, don’t expect to necessarily be refighting famous wars or battles from this period. All of these options should keep even the wonkiest turn-based strategy fan satisfied.

“But what about the battles?”, I hear you war-gamers cry. Well, when it comes time and you’re ready to capture some territory you couldn’t negotiate your way into, you’ll march your army into or near it and be met by the opposing army. When this happens, or when an enemy comes upon you during their turn, you’ll be moved into the battle section of the game. Before battle begins you have several options. If you are attacking a city, you might have the option of besieging it instead of an all-out assault. This will take several turns, the amount depending on the city’s defenses and army, but will generally result in fewer losses. Also during this time the enemy might be reinforced if you don’t guard the approaches. You might also have the option to withdraw before battle even begins; be warned though, if you do the enemy is likely to pursue you and from my experience do even more damage to a retreating army than if you stood and fought.

Assuming you do the stand and fight thing, you will be taken to the battle map where you will have a chance to deploy your forces. During the turn-based component of the game you will be recruiting armies made up of a variety of historically accurate forces, from local militias to pikemen, to various types of artillery, cavalry and professional soldiers. If you have him turned on, your military adviser will give you sometimes useful advice during this deployment phase. One tricky thing is that you are not shown where the enemy is coming from, so you can’t just take your forces’ initial facing at (ahem) face value. You need to pay attention to the situation you were marching into, terrain, buildings and more when deploying your forces. When you’re done you click the End Deployment button and battle begins.

To take away some of the pain of not knowing where the enemy is during deployment, they rarely appear right on top of you, giving you some time to redeploy as necessary. You have options for grouping elements of your arming, giving them quick march orders, and various other battle commands. As stated before, this element of the game takes place in real time, so while you are adjusting your troops, the enemy is doing the same.

While battle is occurring you might get reinforcements. This will have been shown on the screen before the Deployment phase; you get a breakdown of your army and reinforcements and the enemy’s army and reinforcements. Each army can have up to twenty units; after that you have to make a new army. If you have additional armies close enough, they will arrive during the battle as reinforcements, arriving in the accurate location of the battle based on where they were located before battle began.

Battles are not necessarily fought until the last man dies; in fact this is usually not the case unless you decide to make it so. Units can be in several different moral states from just fine, to wavering to completely broken and fleeing the battle. This state can change as a result of battle results, time, being far enough away from the enemy and having a general nearby. It is important for you to keep an eye on the condition of your units (provided in a bar at the bottom of the screen and more generally on the condition of the flag of each unit) and attempt to withdraw wavering units or reinforce them with those in better shape as the battle plays out. If you are victorious in breaking the enemy army, you will be given the option of ending the battle or continuing to chase the enemy down and eliminate them. This obviously has the advantage of leaving fewer enemy troops after the battle at the cost of time and possibly casualties if the enemy regains their fighting spirit. Once the battle ends, you get an after action report and are taken back to the main screen where if you won the remaining enemy will slink off while you will stay in place or move into a town if that is what you were battling for.


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Pages:12Gallery

  • Size11.46 GB
  • Added2013-02-06
  • Last Update2013-08-05
Gold

Description

Name: Empire: Total War – Gold Edition

Version – 1.0

Mac Platform: Intel

Link For More Information: https://itunes.apple.com/us/app/empire-total-war-gold-edition/id523621533?mt=12

War

Victory! Empire: Total War – Gold Edition is one of the Mac App Store’s Best Games of 2012!

Vegas

Command the seas, conquer the land, build an Empire.

Mac

Before you buy, expand this description to check the system requirements below.

An epic game of real-time tactics which combines turn-based empire building with massive 3D real-time battles on land and at sea. Charged with the fortunes of a nation, you must use diplomacy, trade and military force to establish it as the dominant power of the 18th Century.

Decide the strategy behind the development and expansion of your empire. Expand your borders through conquest or diplomatic cunning. Conquer overseas territories to establish colonies and profitable trade networks. Take command of the battlefield and patrol the open seas to defeat your enemies and shape the contours of history.

Key Features: Lazarus pascal for mac.

Empire Total War Mac

• Empire: Total War – Gold Edition contains all game updates, improvements and downloadable content, including The Warpath Campaign and four unit packs: the Special Forces Units and the Elite Units of the East, West and America.

• Rule one of 12 nations from Europe, America and the Indian subcontinent, and govern your fledgling empire across a massive campaign map.

• Set the strategy, dictate the tactics and command your troops during battles involving thousands of soldiers.

• Take to the high seas and lead war fleets bristling with cannon in superb recreations of 18th Century naval warfare.

• Experience combat in astonishing detail using full camera control to zoom in on accurate character animations.

• Forge alliances, share knowledge and negotiate trade routes as you engage in diplomacy with other nations.

• Research new technologies to make your enterprises more profitable and improve your armaments.

• Play as George Washington in the revolutionary campaign Road to Independence and lead the Continental army against the might of the British Empire.

• Recreate landmark battles from one of the most turbulent periods of world history, including Bunker Hill, Fontenoy and Rossbach.

Important information regarding Empire: Total War – Gold Edition:

Empire Total War Gold Edition For Mac Download

• Please note that we cannot reply to comments or questions left in Mac App Store reviews. If you require assistance, please contact our support team at support@feralinteractive.com

Empire Total War Gold Edition Mac Product Key

• Minimum System Requirements: Processor: 2.0 GHz, RAM: 4GB, Graphics: 256MB, Free Space: 15GB.

• The following graphics cards are not supported: ATI X1xxx series, NVIDIA 7xxx series and Intel GMA series.

Empire Total War Free Download

• You can find out more about the game on the Empire: Total War – Gold Edition mini-site at feralinteractive.com/game/empire